2014

Updates On a Few Things

Yeah, I know, I know, been awhile since I posted anything. I’ve been involved with a work project that has tied up a lot of my time, just one of the joys of writing with a day job. I wanted to update on a few things, and since people tend to go to Story Arcs as well, it’s up there too. First, the writing is lagging hard and that’s my fault. FayTown Calling is a good month behind. I was hoping to send out a final call for beta readers the end of February and have it edited and out by May. That’s not looking on track though, I won’t send out to beta readers (which you can still be a part of, just comment or email me!) and don’t think I will until mid April. I have many things to change, tweak, and add, and a final polish to…

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The Wolf Among Us

I knocked out the first two episodes of TellTale Games’ (Creator of the Walking Dead video game) The Wolf Among Us over the weekend. For the uninitiated, Wolf is based on the comic book series Fables. Published by Dark Horse comics, it tells the story of a community in New York City made up of all the storybook characters you love and know after they escaped from their Homeland dimensions following a devastating war with a being known only as the Adversary (unless you’ve read far enough, and I’m not about to spoil who the Adversary really is). Fables is the only comic book series I’ve ever followed long term. It will get its own post, mainly because playing the game made me dive back into the series, but know this, it’s fascinating. The game follows one Bigby Wolf, sheriff of Fabletown, formerly known as The Big Bad Wolf. The game does a…

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The Walking Dead: Season 2 (All That Remains)

I bought a few games over the weekend, all because they were cheap or on sale. It’s been a while since I dove into a game, so this was a lot of fun. The first of these was the first episode of the second season of The Walking Dead video game. The second season continues the tradition of rich storytelling and strong, powerful character driven moments. It differs in that, now instead of playing Lee, you play Clementine herself. I can’t tell you how much I enjoyed the first episode. It begins, quite innocently, with Clem now that she’s met up with Omid and Christa, who is now big pregnant. Because the Walking Dead is the Walking Dead, it doesn’t take long for one of these characters to no longer be in the picture. I won’t dive into the story too much, but I can’t let it go without commenting…

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Metroid

Metroid is the reason I love gaming. I am not exaggerating, I am not being sarcastic, the very first video game I ever owned, the first one that I ever played in my own home, with my own system, with my own time, was the original Metroid on Gameboy. I’d played games at the arcade, my grandad took me there when we went to the mall, and I’d played game at friend’s houses, but that was the first one that was mine. Unreality Magazine led me to a post on UpRoxx about the frustrating nature of Nintendo, how while they refuse to make any new titles that might bring them out of this tailspin, they also ignore core franchises that made them what they are. Metroid is their prime example. I’m not going to recap the article, go read it if you want to know why Metroid would be a smarter decision…

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Godzilla Trailer

I am cautiously optimistic about this. Bryan Cranston is a great actor, though I’m worried this will be WB just plugging him into a major franchise for the star power, wasting his talent in a blah character with weak writing. That’s really what Need for Speed looks like it’s doing with Aaron Paul. There’s a big aspect of the trailer that I want to discuss. There’s a very clear sense of drama. This doesn’t look like Pacific Rim, in tone or visuals. There doesn’t look like a lot of fun. Not that giant monster cagematch kinda fun anyway. I know people who’ve really criticized Superman and Star Trek for being too dark, too edgy, with too much destruction porn. While I didn’t love the movies, I don’t think those elements were the fatal blows. Here though, I can’t help but worry they’re going to make this really, really serious. Of…

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